Android开发之Canvas绘图技术

今天我们来看一下Android中有关绘图的技巧,这里我们引用李阳老师非常经典的一个绘图案例,只做了一些小小改动

先上主要的绘图类:

/**
 *
 */
package com.qq.canvas;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.RectF;
import android.graphics.Shader;
import android.util.AttributeSet;
import android.view.View;

/**
 * 这个类主要负责绘图我们常用继承View来完成它,当然也可以用SurfaceView,其主要运用动的绘图
 */
public class MyView extends View
{
 Bitmap bitmap;
 public MyView(Context context, AttributeSet set)
 {
  super(context, set);
  bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.background);
 }
 @Override
 // 重写该方法,进行绘图
 protected void onDraw(Canvas canvas)
 {
  super.onDraw(canvas);
  // 把整张画布绘制成白色
  canvas.drawColor(Color.WHITE);
 
  Paint paint = new Paint();
  // 去锯齿
  paint.setAntiAlias(true);
  paint.setColor(Color.BLUE);
  //画笔风格
  paint.setStyle(Paint.Style.STROKE);
  //画笔大小
  paint.setStrokeWidth(3);
  //画背景图片,由于画图片的时候会导致绘画的效果不明显,所以先注释掉
  //paint.setAlpha(10);//设置图片透明度
  //canvas.drawBitmap(bitmap, 0, 0, null);
  //paint.setAlpha(255);//还原透明度
  // 绘制圆形
  canvas.drawCircle(40, 40, 30, paint);
  // 绘制正方形
  canvas.drawRect(10, 80, 70, 140, paint);
  // 绘制矩形
  canvas.drawRect(10, 150, 70, 190, paint);
  RectF re1 = new RectF(10, 200, 70, 230);
  // 绘制圆角矩形
  canvas.drawRoundRect(re1, 15, 15, paint);
  RectF re11 = new RectF(10, 240, 70, 270);
  // 绘制椭圆
  canvas.drawOval(re11, paint); 
  // 定义一个Path对象,封闭成一个三角形。
  Path path1 = new Path();
  path1.moveTo(10, 340);
  path1.lineTo(70, 340);
  path1.lineTo(40, 290);
  path1.close();
  // 根据Path进行绘制,绘制三角形
  canvas.drawPath(path1, paint);
  // 定义一个Path对象,封闭成一个五角形。每一个To都是一个点,五个点连起来刚好是一个五角星
  Path path2 = new Path();
  path2.moveTo(26, 360);
  path2.lineTo(54, 360);
  path2.lineTo(70, 392);
  path2.lineTo(40, 420);
  path2.lineTo(10, 392);
  path2.close();
  // 根据Path进行绘制,绘制五角形
  canvas.drawPath(path2, paint);
  // ----------设置填充风格后绘制----------
  paint.setStyle(Paint.Style.FILL);
  paint.setColor(Color.RED);
  canvas.drawCircle(120, 40, 30, paint);
  //绘制正方形
  canvas.drawRect(90, 80, 150, 140, paint);
  //绘制矩形
  canvas.drawRect(90, 150, 150, 190, paint);
  RectF re2 = new RectF(90, 200, 150, 230);
  //绘制圆角矩形
  canvas.drawRoundRect(re2, 15, 15, paint);
  RectF re21 = new RectF(90, 240, 150, 270);
  // 绘制椭圆
  canvas.drawOval(re21, paint); 
  Path path3 = new Path();
  path3.moveTo(90, 340);
  path3.lineTo(150, 340);
  path3.lineTo(120, 290);
  path3.close();
  //绘制三角形
  canvas.drawPath(path3, paint);
  Path path4 = new Path();
  path4.moveTo(106, 360);
  path4.lineTo(134, 360);
  path4.lineTo(150, 392);
  path4.lineTo(120, 420);
  path4.lineTo(90, 392);
  path4.close();
  //绘制五角形
  canvas.drawPath(path4, paint);
  // ----------设置渐变器后绘制----------
  // 为Paint设置渐变器
  Shader mShader = new LinearGradient(0, 0, 40, 60
   , new int[] {
   Color.RED, Color.GREEN, Color.BLUE, Color.YELLOW }
   , null , Shader.TileMode.REPEAT);
  paint.setShader(mShader);
  //设置阴影
  paint.setShadowLayer(45 , 10 , 10 , Color.GRAY);
  // 绘制圆形
  canvas.drawCircle(200, 40, 30, paint);
  // 绘制正方形
  canvas.drawRect(170, 80, 230, 140, paint);
  // 绘制矩形
  canvas.drawRect(170, 150, 230, 190, paint);
  RectF re3 = new RectF(170, 200, 230, 230);
  // 绘制圆角矩形
  canvas.drawRoundRect(re3, 15, 15, paint);
  RectF re31 = new RectF(170, 240, 230, 270);
  // 绘制椭圆
  canvas.drawOval(re31, paint); 
  Path path5 = new Path();
  path5.moveTo(170, 340);
  path5.lineTo(230, 340);
  path5.lineTo(200, 290);
  path5.close();
  // 根据Path进行绘制,绘制三角形
  canvas.drawPath(path5, paint);
  Path path6 = new Path();
  path6.moveTo(186, 360);
  path6.lineTo(214, 360);
  path6.lineTo(230, 392);
  path6.lineTo(200, 420);
  path6.lineTo(170, 392);
  path6.close();
  // 根据Path进行绘制,绘制五角形
  canvas.drawPath(path6, paint);
  // ----------设置字符大小后绘制----------
  paint.setTextSize(24);
  paint.setShader(null);
  // 绘制7个字符串
  canvas.drawText(getResources().getString(R.string.circle), 240, 50,
   paint);
  canvas.drawText(getResources().getString(R.string.square), 240, 120,
   paint);
  canvas.drawText(getResources().getString(R.string.rect), 240, 175,
   paint);
  canvas.drawText(getResources().getString(R.string.round_rect), 230,
   220, paint);
  canvas.drawText(getResources().getString(R.string.oval), 240,
   260, paint); 
  canvas.drawText(getResources().getString(R.string.triangle), 240, 325,
   paint);
  canvas.drawText(getResources().getString(R.string.pentagon), 240, 390,
   paint);
 }
}

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